Cod: AW - Class of the week - ASM1

Cod: AW - Class of the week - ASM1

For this second episode of the "Class of the week" series, I offer you the ASM1 class, always personalized by myself.

Cod: AW - Class of the week - ASM1

 

 

Weapons and accessories

Cod: AW - Class of the week - ASM1Cod: AW - Class of the week - ASM1Cod: AW - Class of the week - ASM1

Main weapon: ASM1

Primary weapon accessories:

  • Ergonomic handle: allows you to look through the viewfinder faster
  • Front grip: limits the recoil of the weapon
  • Rapid fire: increases the rate of fire

Secondary weapon: none



 

strengths

Cod: AW - Class of the week - ASM1Cod: AW - Class of the week - ASM1Cod: AW - Class of the week - ASM1Cod: AW - Class of the week - ASM1


  • Strengths 1: low profile (prevents drones, spotting cartridges and exo-ping from locating you), featherweight (allows you to run faster)
  • Asset 2: Cold Blood (protects you from heat vision, aim enhancers, marking grenades, and enemy spotting)
  • Asset 3: Stealth Pulse (you don't get spotted when using your Exo's movements)

 


Exo-skill and launcher

  • Exo-skill: none
  • Exo-launcher: none

 

Jokers

Cod: AW - Class of the week - ASM1Cod: AW - Class of the week - ASM1

  • Joker 1: thirst for trumps 1 (allows you to take a second trump card 1)
  • Joker 2: main over-equipped (allows you to take a third main weapon accessory)
  • Joker 3: none

 

Scorestreak

Cod: AW - Class of the week - ASM1Cod: AW - Class of the week - ASM1Cod: AW - Class of the week - ASM1

  • Dot Series 1: Drone (unmanned aerial vehicle that marks enemies on the minimap).
  • Point streak 2: strategic package (drops a package that contains a random streak bonus).
  • Point Streak 3: Paladin (a manually controlled weapon system)
  • Point series 4: none


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