ESO - Patch Notes 1.2.6

ESO - Patch Notes 1.2.6

General

The Elder Scrolls Online v1.2.6 features new gameplay fixes, quests, and more. This is one of our last cumulative updates before Update 3.

 

Bug fixes and improvements

 



Alliance War

General

    • Fixed a crash that occurred in the middle of combat while in Cyrodiil.
    • Weaponsmakers in Cyrodiil now have an adequate distribution of blue and purple weapons.
    • Fixed an issue that allowed you to be credited for the quest Capture Azure Sentinel Bastille by capturing any fort. From now on, only the Bastille of Sente-azur will allow you to be credited with this quest.

 

Combat and Gameplay

General

  • Fixed an issue that occurred when observing the effects of a dead beetle and could cause performance issues.
  • Fixed an issue that could cause the frame rate to slow down after exiting combat.

Wizard

  • Invocation
    • Explosive Familiar: Reduced the damage of this skill to 12% of maximum Magicka, instead of the original 20%. This is a temporary fix before a full resolution of the issue this skill is currently experiencing, which is the familiar exploding twice.

Assault


  • Spikes: Fixed several errors that affected your playing performance while using this ability.

World


  • Vampire
    • Impenetrable Swarm: Fixed an issue where wearing the Night's Silence armor item would grant 500% speed buff.

 

Dungeons and Groups

General

  • If your Veteran Rank is above 10, you can now use the Find Groups feature for the first part of Veteran Dungeons: Tressefuseau, Forbidden Dungeon and the Mushroom.

 

Exploration and Objects

General

  • Fixed an issue where the entire interior of a Daggerfall building had gauntlets to pick up, instead of targeted gauntlets.
  • Fixed an issue where you were not properly credited with the Conqueror of Dark Shadow Caverns achievement after defeating the Transmuted Hive Lord.

Enchantments

  • Fixed an issue where the Berserker enchantment was not displaying at the correct scale when it comes to the level or quality of glyphs.

Item sets

  • Sanctuary: This upgrade will no longer encroach on your character sheet after teleporting or disconnecting

 

quests

Main quest


  • Halls of Torment: Fixed an error that prevented Lyris from using the portal corresponding to the quest.
  • The Weight of the Three Crowns: Alliance Leaders will now arrive when you approach the meeting place in Stirk.

Betnikh

  • The Fall of Carzog: You can now speak to Neramo and Azlakha.

Desert d'Alik'r


  • Leki's Blade Master: Now you have the option to start and complete the Raifa Sword challenge.

The Screes

  • Protect the Room: Fixed a looping error that prevented the quest from progressing.

Fangeombre

  • Ultimate Rescue: It is now possible to find the remains of Najeepa.
  • The End of the Pact: You can now interact with the Braziers of Fire and Ice in the Final Room.

Storm Haven

  • You will no longer be sent to a loading screen in Windcrest Caverns.

March of the Camarde

  • A Traitor's Luck: Fixed an error that prevented Cariel from appearing when reading the message.
  • The Fall of Hadran: Tand will leave the area and the quest will update after interacting with the cage corresponding to the quest.
  • The Masquerade of Baan Dar: Fixed an issue where you could not poison the Poisonous Strangling Rods.
  • Lorkhaj's Lair: Fixed an issue that prevented Lunar Champions (Shazah or Khali) from continuing the ritual after defeating Javad Tharn and the Black Mane.

Raidelorn


  • The Shattered and the Lost: Fixed an issue that prevented quest progress after using Seeker's Vision.

 

Interface

General

  • Added a notification telling you where to subscribe to the game on the login screen.


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