We do not stop a winning team and we pick up the pace with general questions / answers, even if we learn more mainly about the Alliance Wars and Cyrodiil.
Here is the information to remember:
- in Alliance War, camps can temporarily ally themselves.
- Shadowscales will be in the region of the Black Marsh called Shadowfury.
- you will need to belong to a guide to use her store.
- it will be possible to set your own prices only if you have permission through the guild master.
- Achievements will be given at the end of storylines or after completing all the quests in a zone.
- nothing is decided yet for the titles.
- no matter the situation, access to Cyrodiil is always possible through secure areas.
- the emperor is dethroned when his Alliance loses all the forts necessary for the coronation.
- the whole Alliance benefits from the power of the Emperor.
- when an Emperor is to be dethroned, the player will be dethroned on his first death, disconnection or zone change.
- Magic Light will work as an aura around the player and grant bonus spellcasting.
- the most widely spoken language in Tamriel is Cyrodiil, the game's localization job is to translate the words from cyrodiilic to spanish (and others).
- Daggerfall / Daguefilante and Summerset Isles / Summerset Archipelago are the same places.
- areas of potential minor conflict in Cyrodiil will be Chorrol, Cheydinhal, Bruma, Gué-les-champs or Vlastarus.
- a population limit will be put in place to prevent a faction from colonizing a campaign.
- the points will be more important by capturing strengths of the majority alliance and keeping them.
- it is possible to capture a fort with a fairly small group.
- There are incentives for alliances that harvest fewer resources or forts
- the victorious alliance is penalized if the score is too unbalanced.
- there are many theories about the disappearance of the Dwemer.
- there are two flags in each fort, which must be in the hands of the same Alliance for a capture.
- each structure has capture standards, independent of the fort, which can be taken by small units.
- doors and walls can be repaired with repair materials.
- stealth players can kill siege operators to stop a siege weapon.