L'Orée-du-Ciel is a level 96-97 dungeon (for the normal version) located in the middle of the Spiers of Arak area. It is an arrakoa bastion grafted onto one of the great spiers in the area. The arrakoas present are led by the members of Rukhmar. They advocate their sun goddess (Rukhmar) to justify their extermination of the arrakoas afflicted by the curse of Sethe (another arrakoa deity).
There are 4 bosses to defeat and the equipment to collect is level ilvl 600 on normal difficulty and 630 on heroic difficulty.
Boss to defeat
- Ranjit
- Araknath
- Rukhran
- Great sage Viryx
Ranjit is a master of combat with a sharp chakram. He realized that his weapon helped him control the winds and use them against the enemy. He defends access to the inner sanctum of Orée-du-Ciel. We face Ranjit on a platform suspended in the void.
Techniques
- Four Winds: Ranjit creates a huge vortex with all four trains spinning in one direction. You must absolutely avoid the vortex or you will die instantly.
- Spinning Blade: Ranjit summons a spinning blade that deals damage in its path. Also to be avoided.
- Fan of Blades: Ranjit sends blades in all directions dealing physical damage and causing all targets hit to bleed. The healer must therefore be careful in anticipating this spell.
- Wind Wall: This is an area of damage thrown at one of the party members. We must get away from it as quickly as possible.
- Piercing Rush: Ranjit prepares an attack that deals heavy damage to her target and other enemies in her path. The tank must therefore be very careful.
Manage the fight
- The boss must be tanked with his back to the group and always in the middle of the platform, so that Piercing Rush hits a minimum of players.
- Combat is constantly mobile as Ranjit creates chakras that move or spin on themselves.
- When Ranjit casts Fan of Blades, it is necessary to anticipate damage over time. To help the healer, you can optionally use a defensive technique.
Heroic / Challenge
Lenticular Reflection will target a random player (including tank) as soon as Four Winds ends. Target player has a red target on their head several seconds before the reflection is applied and damage begins. The player must position himself on the edge of the platform in order to evacuate the first damage. The healer must be responsive to move with the targeted player.
Finally, Wall of Wind persists longer and must be intelligently positioned to avoid interfering with the movements required by Quatre Vents.
Booty
Ranjit can drop headpieces and girdles as well as a Chakrambreaker Greatsword. The entire list is available at this address.
The Skywalker Arrakoas have studied the immense vigilantes guarding the Draenei cities. From this study emerges their own version: a guardian oriented towards destruction and powered by solar energy. The confrontation against Araknath takes place in a circular solarium, where rays of sunlight attempt to reach the machine to make it overpowered.
Techniques
- Shock: Araknath hammers the ground and deals heavy damage to all enemies in the area of effect (a thin cone in front of him).
- Explosion: Araknath projects a wave of energy that deals magical damage to all enemies within 100 yards. Each time he uses it, the skill gains 4% stacking damage for his next use. It is a spell that can prove fatal if the fight drags on.
- Energize: All around the solarium are prototypes of solar assemblies that redirect the sun's rays at Araknath, healing him for 0,75% of his health per second. Players can intercept the beam, but then they take 10 damage every second.
Manage the fight
- As soon as a solar assembly prototype activates, it is absolutely necessary that a DPS intercepts the sunbeam. The healer must also prepare.
- Before launching Shock, Araknath performs a very particular movement (he gains momentum). The tank must therefore move away so as not to take the damage.
Heroic / Challenge
There are no new mechanics in these modes. However, there will be more rays for Energize: 2 in heroic mode, 3 in challenge mode. In addition, the healing is more important: 1.25% per second in heroic mode, 2% in challenge mode.
Additionally, the damage increase for Explosion is greater in these difficulties. It is really important to prevent the boss from healing himself because Explosion can quickly become unhealable in the long term.
Booty
Araknath can drop Necklaces and Boots, as well as a Unique Trinket (Solar Containment Unit) and Staff (Spire of the Furious Construct). The entire list is available at this address.
Rukhran is a huge bird, believed to be the offspring of Rukhmar (solar goddess of arrakoas). It flies over l'Orée-du-Ciel and protects the air access to the bastion. The fight against Rukhran takes place on the edge of a platform, very close to the void.
Techniques
- Pierce Armor: Rukhran deals heavy damage to his target and applies the Pierced Armor effect, increasing Piercing Armor damage by 10% for 10 seconds. Note that this effect does not apply to tanks using an active damage reduction technique.
- Summon Solar Eruption: Rukhran marks a small area and fires a fiery projectile that explodes on impact. The surrounding Piles of Ash activate to give rise to Solar Flares.
- Sunstrike: spell cast by Solar Flares, which then explode, inflicting massive damage. Once the spell is cast, the Solar Eruption goes to sleep.
- Conflagrate: A spell cast by Solar Flares, which explode for moderate damage. Once the spell is cast, the Solar Eruption goes to sleep.
- Howl: Rukhran howls and deals damage to enemies in the target area. It also permanently increases the damage of this spell by 10%.
Manage the fight
- The tank should always stay within range of Rukhran, to prevent him from casting Howl.
- The tank can use a damage reduction spell to counter Pierce Armor during a Summon phase to relieve the healer.
- As soon as Rukhran casts a Solar Eruption Summon, one or more DPS must destroy the summon to prevent the Eruption from hitting its target and exploding.
Heroic / Challenge
Quickly from the start of the fight, and almost every minute, Rukhran will cast Feathers, dealing heavy damage for 20 seconds. In order to avoid this damage, you have to hide behind the post in the center of the platform. The tank having to quickly return to contact (in order to avoid Howl) can use defensive CDs in the last seconds and exit the dugout.
Note that during Feathers, Summon Solar Eruption and Fix it can still be triggered. It is possible to walk your add in the small safe area behind the pillar if all players use their techniques to slow the add down.
Booty
Rukhran can drop gloves and armbands, as well as a trinket (Rukhran's Feather) and a one-handed sword (Beakbreaker Scimitar). The entire list is available at this address.
Great Sage Viryx has dedicated his entire existence to collecting artifacts for Rukhmar. He is now in possession of a crystal of power that allows him to send a deadly solar ray at any location in Spiers of Arak. The fight takes place outside, on a platform overlooking the start of the instance.
Techniques
- Throw Down: Vyrix summons a Solar Zealot who grabs a player and drops them into the void once outside the platform.
- Lenticular Reflection: Vyrix activates the solar crystal and generates a ray that follows a random target. The beam follows the movements of the target, leaving flames on the ground in its path.
- Solar Blast: Vyrix inflicts 50 Fire damage to an enemy at the end of their cast. This spell can be interrupted.
- Protection: Vyrix is surrounded by a shield that absorbs 99% of the damage that lands on him and is generated by an arakkoa shield construct.
Manage the fight
- You must stay as far back as possible from the edge of the platform. This will give other players more time to kill the Zealot.
- When a shield construct appears, focus your attacks on it.
- It is imperative to interrupt the Great sage Viryx when he casts Solar Explosion.
- When the solar ray follows you, try to walk along the edges of the platform to allow more freedom of movement for your group.
Heroic / Challenge
There are no additional mechanisms in these modes. It is important to correctly position the Lenticular Reflection according to the paths of the Solar Zealot because the latter have more life points (and the reflection also hurts more).
Booty
The Great Sage Viryx can drop rings, leggings and epaulettes, but also a fist weapon (Arcane of the Great Sage), a shield (Indomitable Bulwark of Viryx) and a jewel (Fires of the sun). The list is available at this address.