Small anthology of different interventions from the developers on subjects as varied as classes, new race models and PvP season 15 ...
Classes
- All developers are WoW, PvP or PvE players. But they experience for themselves the content put in place.
- They will remove some unnecessary talent. Some players find that they take out too much, others not enough (or not the right ones). It's always difficult to keep everyone happy.
- They are vigilant so as not to suppress spells or talents that people value. And not to put in competition, on the same line of talents, amusing and necessary spells (obliging to choose only one).
Art
- The most difficult model to remake so far has been the female orc. She had a mouth like Homer Simpson.
- They improved the model we saw in the trailer.
Season 15 PvP
- The items for the new season are from iLvl 550 (we already knew that!).
- The adjustment of non-PvP gear will scale over the season up to 540 (currently 512). This does not necessarily mean that season 15 will last 28 weeks (the rule of 1 iLvl / week no longer applies)
- They will increase resilience.
- There will be no new crafting set created in Season 15.
- The Season 15 armor is the same as Season 14, just with different colors. They couldn't take the time to make new armor designs.
- Elite gear from Season 15 retains the same color.
- There will be no PvP mounts for Season 15. It's for the honor!
- The Venerable Stars will drop Season 15 items.
There you have it, you know everything!