Gamescom 2022 – 3D Realms

My visit to 3D Realms was my last meeting of this Gamescom 2022, and it was not one but two FPS that I was able to see for about an hour. Among them, CULTIC, an FPS already announced and developed by a single man, where we embody a man well destined to bring down this curious sect which seeks to kill him. The second is Phantom Fury, an old-school FPS, as dynamic as it is demanding!


 

CULTIC


The advantage of a title like CULTIC, is that we understand from the first seconds what kind of title we are dealing with. After a quick introduction where we come out of our grave and discover an atmosphere as calm as it is sticky, we see the first men arrive in cult robes who take out various and varied guns to shoot us down and we quickly understand that it will be them or we. After dodging a few bullets, the game creator shows us the different approaches. The classic pistol works very well, the blood spurts as the latter continues the headshots, before getting tired and then swinging a barrel on which he shoots to make it explode. The corpses are strewn on the ground and he leaves smiling, changing weapons and showing everything that the level-design allows.

We quickly understand that we can approach each level at our convenience, running like crazy or more calmly, waiting for an enemy to make his rounds to welcome him with a bullet when he passes near us... the fact that all of this comes from the mind of one man impresses, especially that apart from the well-developed gameplay, we are also entitled to graphics that breathe a really specific atmosphere into the work, if not bluffing technically.



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Unfortunately, we won't be playing right away CULTIC in full version. The only developer on the project is progressing at his own pace and wants to thoroughly refine the experience to be fully satisfied! But a first chapter should be released next month:

 

Phantom Fury


From the first weeks of the presentation, I saw a few associates become ecstatic in their chairs, and the developers opposite display a big smile, and I understood here that I was missing something. Rightly so, since it is the sequel toIon fury. The action takes place after A, and we will always embody Shelly. Unreal Engine will be used, which allows to display a lot of things while maintaining a retro graphic style. True to its reputation, the physics are pushed and during the demo, the developers threw several objects at the enemies, or shot everywhere to show that destruction was possible.

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The level presented was that of the train. The latter is relatively narrow but the studio guarantees that we will have larger environments later. We thus play with verticality by going from one floor to another, even on the roof of the train which passes quickly. The movements are fast, and you can slide as soon as you have a little speed to shoot down stairs at full speed, for example. The enemies are numerous and relatively precise, in addition to being petty, since they can push you off the train! We will therefore have no other choice than to play with our environment so as not to pass from life to death. More than 30 weapons will be offered at launch, and you will have to use them wisely to solve certain puzzles. Nothing very complex at first glance, don't worry, since here, you just had to use the stun stick which makes electricity to power a door.

As for the story, nothing really specific yet. We just know that the studio is counting on around ten hours of play, and that it will be available in 2023 on PC, Xbox, Playstation and Nintendo Switch! So be patient...

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