Bloodborne - Difficulty and a long lifespan

    Bloodborne - Difficulty and a long lifespan

    Many players put their blood on the date of March 25, the release day of the highly anticipated PS4 exclusive: Bloodborne. This title, developed by From Software, studio behind the voucher Demon's Souls and the excellent series Dark Souls, is expected at the turn by all the gamer masochists of the Earth, who are already wriggling at the idea of ​​dying in this Victorian London which imposes a lot of it in the videos.



    Some journalists were able to take advantage of the game a little early, to deliver the tests on time, this is particularly the case of the testers of Edge magazine, who have started to punish themselves on the game, and are already announcing some very exciting things!

    Indeed, we learn that some journalists took more than 40 hours to overcome the title for the first time, it is very consequent and that should already reassure more than one player. Despite their experience, they do not hide it, some players will go faster, but it is still very honorable. Another element more than "touting", the magazine says that the game pushes the limits of what the players have known. Also, as we could see on the videos, the movements will be more fluid and it will be necessary to be much more reactive on the dodges in order not to die, being passive will not lead to anything, as the description of a game shield.

    Finally, we learn that the level-design of Bloodborne will come closer to Demon's Souls that of Dark Souls, we can expect more narrow places and therefore more shortcuts.





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