Star Wars: The Old Republic players don't rest and continue with their wildest challenges. Check out these few videos shared by passionate players.
- Calcinis & Helium-Storm
- Calcinis & Helle-Tempête, the return
- Lost Island, story mode
- Vile Rogue Lair, Story Mode
- Martel station, heroic mode
Calcinis & Storm Helper (2 Players)
After Zorn & Toth fell to 2, O'weeds (Sniper) and Libeo (Wizard) of the Autøpsy Guild attempted the sequel: Calcinis & Storm Helper at 2! A completely different difficulty: in fact, it only took them 2 tries to kill Zorn and Toth but several hours with dozens of different tests and strategies to find the winning combination and defeat the tanks!
The main problem with this boss was the enrage that comes way too early for the damage that a DPS equipped with 69/72 enhanced can provide. They even almost gave up at one point, as they were missing about 20% on a tank (or about 150k damage), even on their best tries. After several thoughts, they optimized their DPS, their placement and their strategy to near perfection to finally be able to drop them (and even being 20s ahead of the enrage)!
Notice to amateurs! Here is the link to the video if you want to try it out:
Calcinis & Hele-Tempête, the return (2 players)
These bosses seem to be all the rage as Aryya, a Watchdog sentry dps, and Syshenn, a hybrid heal-telekinesis scholar also successfully completed this challenge. The big challenge for the sentry was to keep a sustained DPS throughout the fight, while placing the domes in the shield phase. On the scholar side, it was necessary to succeed in finding a good balance between healing and DPS
Lost Island, story mode (single player)
All Videos
I'll turn it over to the author, Syshenn, of the Imperial Guild on Mantle of the Force:
After the hours spent working on my hybrid care-dps scholar, and seeing several Litigation Zones solo videos, I said to myself: why not try a "real" solo, without a partner, and therefore without a heroic moment. A classic of the genre, the Lost Island (in story mode, do not push). Always the same type of challenge: managing to survive while putting in enough DPS to avoid enrage.
The dreaded droid finally passed very easily. It was different for Sav Rak and Lorrick! The Sav Rak project hits hard, very hard! And his rage is quite short. Type, heal, go click on consoles in time, position yourself well, quite a program! As for Lorrick, a nice challenge too ...! The tank monsters particularly bothered me. I had to completely slice in the healer tree and forget the heal trance (a heresy for a healer!) So as to climb the DPS tree so as not to be overwhelmed by the enemies. I also tried a lot of different set bonuses, I finally opted for a 2/5 DPS PvE bonus with a 2/5 DPS PvP bonus (one of my dowries heals me 0.5% on each charge, little but ultimately necessary ^^).
In short, a super interesting challenge in the end because it requires a lot of adaptation of cycles and equipment!
Vile Rogue Lair, Story Mode (3-4 player)
Kendor, from the Silver Lily guild on the Battle Meditation server, shared with me 2 videos of 3-player bosses killed in Operation Infamous Rogue Lair in story mode.
Martel Station, heroic mode (2 player)
And by way of conclusion, a last video still from the Silver Lily guild on the Battle Meditation server. They achieved the Martel Station Flashpoint in two player heroic mode, with companions on DPS.
Feel free to send me your videos for the next issue!