GW2 – Patch-Notes 09/03

    GW2 – Patch-Notes 09/03

    Like every Tuesday, it's the day of the weekly update. With the arrival of the new wing, a good part concerns this game mode. Let's find the different changes together.

    GW2 – Patch-Notes 09/03

    • Raids
    • McM
    • Guild

    Valley of the Spirits

    • General
      • Adrenal fungi located near crossing points have been removed.
      • Cooldowns automatically reset for players who are revived after their squad has been defeated.
    • Spirit drink
      • You Will Join Us: The duration of the warning for this environmental attack during Part XNUMX of the Wood of Spirits event has been doubled.
    • Gorseval
      • Gorseval now focuses his attacks on the player with the most Toughness.
      • Spooky Prison: This skill is now easier to dodge and can no longer hit players while hang gliding.
      • Fixed a bug that caused Gorseval to prematurely launch his World Devourer attack.
    • Sabetha
      • Added a client-side sound hint for players targeted by sap bombs.
    • Rewards
      • A Raider's Supply Box now rewards victories against bosses in Valley of Spirits. Players who have already achieved these achievements should receive the rewards the next time they visit the map.
      • Players will now receive a box of elevated armor pieces when taking on bosses in the Valley of Spirits. They will be able to choose the type and statistics of the armor.
      • Elevated Jewels received from boss victories in Valley of the Spirits are now available for purchase from the Priory Scholar for 250 Magnetite Shards.
      • The Valley of the Spirits Priory Scholar now sells boxes of High Armor pieces that include the new stats implemented with the release of Heart of Thorns ™.
      • Raid miniatures can be exchanged for 40 Magnetite Shards from the Priory Scholar in Valley of the Spirits. The weekly magnetite chip limit does not apply here.
      • High gear received from victories against raid bosses will now provide Magnetite Shards when recycled. The weekly magnetite chip limit does not apply here.
      • The props received during the victory against Gorseval are no longer unique.
      • Sabetha's Crucibles can now be infused in the Mystic Forge.
      • Keeper of the Valley's Power Rings can now be infused in the Mystic Forge.
    • Trebuchet: The "Rotting Cow Shot" attack now displays a red ring at the poison field location.
    • Lowlands Hold: The guild objective aura radius size has been increased to include all walls.
    • Valley Hold: The guild objective aura radius size has been increased to include all walls.
    • Players can now use resource rich areas of the guild hall if they do not represent the guild.
    • The phonograph decoration now displays the correct size before being placed.
    • Fixed basic pedestal decoration placement issues.


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